![Twitter 上的Regalis:"I think Freud might have something to say about our new #Barotrauma monster concept. #gameart #indiedev #indigame https://t.co/T6zx421uh7" / Twitter Twitter 上的Regalis:"I think Freud might have something to say about our new #Barotrauma monster concept. #gameart #indiedev #indigame https://t.co/T6zx421uh7" / Twitter](https://pbs.twimg.com/media/Dr5QDFHWsAACicU.jpg)
Twitter 上的Regalis:"I think Freud might have something to say about our new #Barotrauma monster concept. #gameart #indiedev #indigame https://t.co/T6zx421uh7" / Twitter
![Dev Version] Grabbing monsters not implemented despite Regalis saying they were · Issue #1272 · Regalis11/Barotrauma · GitHub Dev Version] Grabbing monsters not implemented despite Regalis saying they were · Issue #1272 · Regalis11/Barotrauma · GitHub](https://user-images.githubusercontent.com/29177976/54256879-5b6e4200-4555-11e9-991f-06570cc5e148.png)
Dev Version] Grabbing monsters not implemented despite Regalis saying they were · Issue #1272 · Regalis11/Barotrauma · GitHub
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People who have survived the dangerous monsters of the deep (Latchers, Doom worms, etc) What was it like? : r/Barotrauma
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